Geforderte Skills
Jobbeschreibung
Project overview
Systems Software Engineer C++ / Rust (AI & HPC Infrastructure)
Project details
Remote (USA)
We are seeking a skilled Systems Software Engineer to build high-performance infrastructure software that enables AI applications to run across diverse hardware platforms and accelerators.
Key Responsibilities
Required Skills
Preferred Skills
Job Facts: Contract Independent | Contract W2 | 12 Months | No Travel Required | Remote | Depends on Experience
Skills: C++, RUST, CUDA, ROCm, SYCL, OpenCL, GPU, AI, HPC, Linux, Kernel, Networking, RDMA, InfiniBand
Reference: Dice Id: 91017409 | Position Id: 9121970
- Develop high-performance systems software using C++ and/or Rust.
- Work across Linux, operating systems, kernels, drivers, and runtimes.
- Optimize AI/HPC workloads for performance, latency, and efficiency.
- Integrate GPUs, accelerators, networking, and storage systems.
- Build distributed services for large-scale computing environments.
- Debug complex systems and collaborate with hardware and AI engineering teams.
- Strong proficiency in C++ and/or Rust.
- Solid Linux and systems programming fundamentals.
- Experience with multithreading, concurrency, memory management, and performance optimization.
- Strong debugging and problem-solving skills.
- Linux kernel or device driver development.
- GPU programming (CUDA, ROCm, SYCL, OpenCL).
- Compilers, runtimes, virtualization, HPC, or distributed systems.
- Networking, RDMA, InfiniBand, or high-performance storage.
- AI training/inference infrastructure and open-source contributions.
- Start: flexible
- Duration: 12 Months
- Remote: remote
- Location: US
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