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DSP SW Engineer

Spyrosoft · Szczecin, Wrocław, Poland · Senior

  • Szczecin, Wrocław, Poland

Indexed (today) · refreshed constantly

Budget
zł 140–175 / h
Start
ASAP
Contract
Freelance / B2B
Seniority
Senior
Reference
RNFVLJHW

Required skills

Job description

Project overview

Tech Stack:

The project focuses on developing advanced audio software for the automotive industry. You will work with embedded Linux/QNX platforms, C++ and Qualcomm audio technologies to build and improve audio solutions. The main goal is to deliver stable, low-latency and high-quality audio systems for modern vehicles.

About Spyrosoft

Spyrosoft is an authentic, cutting-edge software engineering company, established in 2016. In 2021 and 2022, we were among the fastest growing technology companies in Europe, according to the Financial Times. We were founded by a group of tech experts with established backgrounds in software engineering, who created an ‘engineer-to-engineer’ workplace, powered by enthusiasm, fairness and authentic relationships.

Having a unique offering, which bridge the gap between technology and business, we specialise in technology solutions for industry 4.0, automotive, geospatial, healthcare & life sciences, employee experience & education and financial services industries.

  • C++17 or later
  • Linux Embedded / QNX
  • Android Audio HAL / Linux ALSA
  • Qualcomm Audio Platforms: AudioReach, AudioElite
  • Qualcomm Hexagon ADSP
  • PulseAudio / PipeWire
  • Multi-threaded programming
  • DSP and signal processing
  • Fixed-point arithmetic and SIMD
  • Real-time and low-latency audio systems
  • Design, development, and maintenance of embedded audio software using C++17+
  • Development and integration of audio components for Linux/QNX-based embedded platforms
  • Integration of signal processing modules on Qualcomm Hexagon ADSP
  • Development and integration with Qualcomm AudioReach and AudioElite
  • Integration with Android Audio HAL, ALSA, and audio middleware
  • Optimization of audio pipelines with a focus on low latency and real-time performance
  • DSP profiling, latency measurement, and performance bottleneck analysis
  • Optimization of buffer management, multi-threading, and resource utilization
  • Debugging and resolving complex issues across the embedded audio stack
  • Collaboration with software, DSP, platform, and system engineering teams in an automotive environment

Requirements

  • Strong proficiency in C++17 or later
  • Hands-on experience with multi-threaded programming in Linux
  • Experience with real-time systems and low-latency audio software architectures
  • Good understanding of audio middleware architectures
  • Hands-on experience with Qualcomm Audio Platforms, including AudioReach and AudioElite
  • Experience in developing and integrating signal processing modules on Qualcomm Hexagon ADSP
  • Practical experience with Android Audio HAL and/or Linux ALSA
  • Working knowledge of audio engines such as PulseAudio, PipeWire, or similar technologies
  • Experience with audio latency optimization, buffer management, DSP profiling, and latency measurement
  • Solid knowledge of embedded Linux and/or QNX

Nice to have

  • Familiarity with fixed-point arithmetic
  • Experience with SIMD optimization
  • Previous experience developing audio solutions for the automotive industry
  • Experience with performance optimization of embedded audio systems
  • Broader knowledge of DSP-based audio processing and debugging
  • Experienced in using AI tools in day-to-day workflow

Project details

  • Start: ASAP
  • Location: Szczecin, Wrocław, PL
  • Rate: 140-175 EUR/h

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